THE DA VINCI CODE
The Da Vinci Code is a global mystery-thriller media franchise created by author Dan Brown, centered on Harvard symbology professor Robert Langdon. Spanning best-selling novels, blockbuster feature films, television series, board games, video games, and stage plays, the franchise explores high-stakes races against time involving art history, secret societies, and ancient religious conspiracies.
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The Da Vinci Code franchise, also known as the Robert Langdon saga, was created by American author Dan Brown. The literary series debuted in May 2000 with the publication of Angels & Demons, before gaining international explosive popularity with The Da Vinci Code in March 2003.
As of 2025, the book series includes six main novels: Angels & Demons, The Da Vinci Code, The Lost Symbol, Inferno, Origin, and The Secret of Secrets.
The cinematic universe, produced by Columbia Pictures and Imagine Entertainment and directed by Ron Howard, features a film trilogy starring Tom Hanks as Robert Langdon that grossed over $1.5 billion globally. The franchise's reach extends across multiple media, encompassing television adaptations such as Peacock's 2021 series Dan Brown's The Lost Symbol and Netflix's straight-to-series adaptation of The Secret of Secrets, as well as video games, mobile puzzle games, interactive ARGs, licensed board games, and theatrical stage plays produced internationally in North America and Europe.
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The franchise began with Dan Brown's 2000 novel Angels & Demons, introducing Harvard professor of symbology Robert Langdon as he investigated a murder at CERN and a plot against the Vatican. However, the franchise skyrocketed to global fame with the March 2003 release of The Da Vinci Code.
Published by Doubleday in the United States and Transworld/Bantam in the United Kingdom, the story follows Langdon and French cryptologist Sophie Neveu unraveling clues left by murdered Louvre curator Jacques Saunière.
The plot explores controversial theories regarding Leonardo da Vinci's artwork, the Priory of Sion, and the sacred feminine bloodline of Jesus Christ and Mary Magdalene. Despite drawing heavy criticism from religious organizations and academic historians who cited inaccurate depictions of Christian history and pointed to Pierre Plantard's 1956 Priory of Sion hoax, the book became a massive commercial phenomenon, becoming the second best-selling book of 2004 behind Harry Potter and establishing the foundation for a sprawling global media universe.
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I PEZZI DI THE DA VINCI CODE
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For physical media and merchandise collectors, The Da Vinci Code franchise offers several notable items tied to its literary and cinematic milestones. Collectors of rare books seek out first U.S. hardback editions of The Da Vinci Code published by Doubleday in 2003 and early UK hardback printings from Transworld Publishers.
In physical home media, Sony Pictures marked the twentieth anniversary of the film adaptation in May 2026 with a special 20th Anniversary 4K Ultra HD Steelbook edition featuring both theatrical and extended cuts in collectible metal packaging. Tabletop gaming enthusiasts collect The Da Vinci Code Board Game, published in 2006 by Cardinal Games and Winning Moves, which translates the mystery and code-breaking themes into a deduction board game. Additionally, video game collectors trade physical releases of the 2006 The Da Vinci Code action-adventure game published by 2K Games for PlayStation 2, Xbox, and Windows PC.

The Priory of Sion secret society featured in the book was actually created in 1956 as a hoax by Pierre Plantard.

