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ASSASSIN'S CREED

Created by Ubisoft, Assassin's Creed is a global transmedia action-adventure and role-playing franchise centered on the secret, millennia-long war between the Assassin Brotherhood and the Templar Order. The narrative hinges on the Animus, a device that allows individuals to explore genetic memories of historical ancestors alongside a modern-day struggle over ancient precursor artifacts known as Pieces of Eden.

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Cronologia

431 BC

Peloponnesian War setting of Assassin's Creed Odyssey.

49 BC

Foundation of the Hidden Ones by Bayek and Aya in Ptolemaic Egypt (Assassin's Creed Origins).

861 AD

Basim's rise through the Hidden Ones in Abbasid Baghdad (Assassin's Creed Mirage).

872 AD

Viking expansion into England led by Eivor (Assassin's Creed Valhalla).

1191 AD

Altaïr Ibn-La'Ahad fights Templars during the Third Crusade (Assassin's Creed).

1476 AD

Ezio Auditore da Firenze begins his journey in Renaissance Italy (Assassin's Creed II).

1579 AD

Shinobi Naoe and samurai Yasuke operate in Sengoku period Japan (Assassin's Creed Shadows).

1715 AD

Edward Kenway sails the Caribbean during the Golden Age of Piracy (Assassin's Creed IV: Black Flag).

1770s AD

Ratonhnhaké:ton (Connor) fights in the American Revolutionary War (Assassin's Creed III).

1789 AD

Arno Dorian joins the French Brotherhood during the French Revolution (Assassin's Creed Unity).

1868 AD

Jacob and Evie Frye liberate Victorian London (Assassin's Creed Syndicate).

2003

Patrice Désilets begins initial concept development on Prince of Persia: Assassin.

2005

Ubisoft previews 'Project Assassins' teaser trailer at Tokyo Game Show.

2007

Debut game Assassin's Creed officially launches worldwide on Xbox 360 and PlayStation 3.

2009

Assassin's Creed II releases alongside the live-action short film Lineage.

2016

Live-action Assassin's Creed feature film starring Michael Fassbender opens in theaters.

2025

Assassin's Creed Shadows releases globally across PC and current-gen consoles.

Panoramica

Created by Ubisoft and debuting in 2007, Assassin's Creed has grown into one of the most prolific transmedia properties in video game history.

Conceived under creative director Patrice Désilets, the IP follows a conflict between two secretive factions: the Assassin Brotherhood, who champion free will, and the Templar Order, who seek control.

The franchise encompasses 14 mainline video games—spanning from the 2007 original through 2025's Assassin's Creed Shadows—as well as numerous spin-offs, mobile titles, and VR experiences. Beyond gaming, the universe extends into a 2016 theatrical feature film, live-action and animated short films, a Netflix TV series in development, and dozens of tie-in novels, graphic novels, and manga series.

LO SAPEVI?Assassin's Creed originally began as a spin-off title named Prince of Persia: Assassin.

Origini

The franchise originated in 2003 following the release of Prince of Persia: The Sands of Time.

Creative director Patrice Désilets initially conceptualized a spin-off titled Prince of Persia: Assassin, focusing on a bodyguard assassin protecting a magical prince in Jerusalem.

The development team repurposed freerunning mechanics from Prince of Persia to build dynamic urban movement. First revealed as 'Project Assassins' at the Tokyo Game Show in September 2005, the title was officially renamed Assassin's Creed at E3 2006. Guided by producer Jade Raymond and art director Raphael Lacoste—who drew inspiration from 19th-century Orientalist lithographs by David Roberts—the team constructed a stealth-action game centered on genetic memory and historical exploration.

LO SAPEVI?Art director Raphael Lacoste drew inspiration for the atmospheric setting of the first game from 19th-century Orientalist lithographs by David Roberts.

Collezionismo

For physical media and figure collectors, Assassin's Creed has offered physical releases since its debut in 2007. The initial launch featured regional collector releases, including a North American Limited Edition containing a 3-inch Altaïr figurine, a Penny Arcade comic, and a mini strategy guide, alongside a European release featuring a 12-inch Altaïr figurine and art book.

Collectors also seek out official steelbox editions decorated with Assassin insignia and Animus glyphs, which packaged graphic novels with certificates of authenticity. Over the years, physical collector editions across major game launches have expanded to include detailed display statues of main protagonists—such as Ezio, Connor, Edward, Eivor, Basim, Naoe, and Yasuke—as well as high-end replicas of Isu artifacts and hidden blades.

LO SAPEVI?A multiplayer mode was initially developed for the first Assassin's Creed game in 2007 but was cut before release.
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LO SAPEVI? · ASSASSIN'S CREED

Producer Jade Raymond clarified prior to the initial launch that lead character Altaïr was a medieval hitman and not a time traveler.

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Fonti: driffle.com · wikipedia.org · redbull.com · fandom.com · radiotimes.com · ign.com · youtube.com · wikipedia.org · reddit.com · historyhit.com · wikipedia.org · quora.com