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Cronologia

1977

Founded on April 30 as Hoei Sangyo Co., Ltd. by Yasushi Matsuda.

1981

Co-developed Jump Bug, an early arcade platformer.

1982

Rebranded as Coreland Technology Inc., producing arcade software for major publishers.

1989

Acquired by Bandai in February and renamed Banpresto Co., Ltd.

1990

Entered the amusement prize market with UFO Catcher arcade goods.

1991

Released Super Robot Wars on Game Boy, launching its flagship crossover RPG franchise.

1996

Established the Ichiban Kuji lottery draw system in Japanese stores.

2006

Became a wholly owned subsidiary of Bandai Namco in March.

2008

Video game development division absorbed into Namco Bandai Games to focus exclusively on prize toys.

2019

Dissolved as an independent corporate entity on April 1 and fully merged into BANDAI SPIRITS Co., Ltd.

Overview

Banpresto is a major Japanese entertainment and collectibles brand operating under BANDAI SPIRITS Co., Ltd. Originally founded on April 30, 1977, by Yasushi Matsuda under the name Hoei Sangyo Co., Ltd., the company underwent several rebrandings before being acquired by Japanese toy giant Bandai in 1989.

This acquisition gave rise to the Banpresto identity—a portmanteau of "Bandai" and "Presto". Today, Banpresto operates from Tokyo, Japan, as a flagship product brand within Bandai Spirits, holding a dominant position in the global market for non-articulated anime prize figures, convenience store lottery rewards, and arcade amusement items.

The brand initially built a multi-decade legacy as a video game developer, famous for creating crossover tactical RPG franchises such as Super Robot Wars. Following corporate restructuring in 2008 and its formal 2019 merger into Bandai Spirits, Banpresto shifted exclusively to manufacturing high-volume, character-licensed merchandise. Recognized globally by its iconic red-and-black logo, Banpresto serves as the primary bridge between Japanese arcade prize culture and mainstream global figure collecting.

LO SAPEVI?The name Banpresto is a portmanteau of Bandai and the musical speed term Presto.

History

Banpresto's origins trace back to 1977 as Hoei Sangyo Co., Ltd., an arcade software house that co-developed early platformers like Jump Bug (1981). Rebranded as Coreland Technology Inc. in 1982, the company functioned as a contract developer producing classic arcade titles for publishers like Sega and Konami.

A major turning point occurred in February 1989 when Bandai acquired a majority stake, officializing the name Banpresto Co., Ltd. to manage character-licensed products and arcade operations. In 1990, Banpresto entered the amusement prize market with UFO Catcher crane game awards, followed by the launch of its signature Ichiban Kuji lottery system in 1996.

Concurrently, its video game division achieved major success with crossover RPG series like Super Robot Wars (1991) and Summon Night (2000). After Bandai merged with Namco in 2005, Banpresto became a wholly owned subsidiary of Bandai Namco in 2006. On April 1, 2008, Banpresto's video game development unit was absorbed into Namco Bandai Games, refocusing the brand entirely on prize toys. Finally, on April 1, 2019, Banpresto Co., Ltd. was officially dissolved as an independent legal entity and merged into BANDAI SPIRITS Co., Ltd., where the Banpresto brand label continues to thrive globally.

LO SAPEVI?Banpresto created its first original game character, Masaki Andoh, in 1991 for Super Robot Wars II on the Famicom.
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Product Lines

* Ichiban Kuji (Est. 1996): A blind-box lottery prize system sold at convenience stores and anime shops, featuring guaranteed prizes ranging from accessories to top-tier Prize A/B figures and exclusive "Last One" awards. * World Collectable Figure (WCF): Compact static mini-figures (7–10 cm) released in numbered thematic set collections. * Master Stars Piece (MSP) / Super Master Stars Piece (SMSP): Premium large-scale prize figures featuring intricate sculpting details and painterly finishes. * Grandista: Large-format centerpiece figures (25–30 cm tall) engineered for high sculpt detail at prize price points.

* Glitter & Glamours: Scale figures tailored specifically to female anime heroines, emphasizing sleek silhouettes and glossy finishes. * Q Posket: Stylized figures characterized by chibi proportions and distinctive, oversized glossy eyes across anime, Disney, and comic IPs. * Vibration Stars / Vibration Stars Plus: Mid-sized figure lines capturing anime characters in dynamic mid-combat action poses. * Relax Time / Break Time Collection: Figurines depicting anime characters and heroines in casual, unposed, or relaxed settings. * Match Makers: Paired prize figure lines designed to assemble side-by-side into dynamic battle dioramas.

LO SAPEVI?Original mecha names in Banpresto games were consistently derived from German, Hebrew, Latin, and ancient demon names.

Licensed Franchises

* Gundam (Sunrise) * Kamen Rider * Ultraman (Tsuburaya Productions) * Mazinger Z & Getter Robo (Dynamic Planning) * Pretty Soldier Sailor Moon (Toei Animation) * Hyper Iria * Slayers * Dragon Ball / Dragon Ball Z / Dragon Ball DAIMA * One Piece * Demon Slayer: Kimetsu no Yaiba * Jujutsu Kaisen * Chainsaw Man * Frieren: Beyond Journey's End * Dandadan * Solo Leveling * Kaiju No.

8 * Disney Franchises * DC & Marvel Superheroes

LO SAPEVI?Before being acquired by Bandai in 1989, Banpresto operated under the names Hoei Sangyo and Coreland Technology, developing arcade games like Pengo.

Collector Reputation

In the global collecting community, Banpresto holds a stellar reputation as the gold standard for high-quality, budget-accessible anime figures. Prize figures were historically considered low-detail novelties, but Banpresto revolutionized the market by delivering sharp sculpts, accurate character proportions, and paint applications that rival expensive fixed-pose scale figures.

Flagship series like Grandista and Super Master Stars Piece (SMSP) are particularly prized for providing massive, heavy centerpiece display statues at accessible price points. Additionally, the lottery mechanics of Ichiban Kuji—specifically the elusive "Last One" variants awarded for buying the final ticket of a box set—have established a thriving secondary market where rare Banpresto figures appreciate significantly in value. Collectors rely on the brand's iconic red-and-black packaging logo as an indicator of official licensing, durability, and reliable sculpt fidelity.

Trivia

* The name "Banpresto" is a portmanteau created by combining its parent company "Bandai" with the musical tempo term "Presto". * Mecha and characters created for Banpresto's original video games derived naming conventions from German, Hebrew, Latin, ancient demons, and firearm manufacturers.

* The first original character created by Banpresto was Masaki Andoh, pilot of the Cybuster mecha, debuting in 1991's Super Robot Wars II for the Nintendo Famicom. * Before joining Bandai, the company operated as an arcade developer called Coreland Technology, co-creating early arcade hits like Pengo and Jump Bug.

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Fonti: wikipedia.org · shumistore.com · wikipedia.org · bandaispirits.co.jp · evoretro.ca · unborderedlife.com · reddit.com · wikipedia.org · nintendolife.com · digitalfoundry.net · bandai.com · kaijubattle.net